This program offers two types of math credit toward your high school graduation:
For Second Year - Advanced Mathematics Visualizations: 0.5 Credits
In order to offer this credit we need to make sure students meet the standards and rigor this type of credit requires. While the course of normal activities within Game Development at Warren Tech will require every student to use and develop these skills, we need to document and be aware of these skills. In order to create this documentation and awareness of mathematic skill development all students will be required to include within their blogs, every week, an entry describing their use of at least two particular math practices, and the academic standard it meets.
Please use the format: Math: <standard from below> as a header for your math entry that follows.
Numerics are used constantly by all of us in games. We always need to be aware of size, proportions, comparisons, and (especially) vectors.
Almost all programming code meets this requirement, but remember we need you to be aware of the math behind your code, and your thinking behind branch testing, decision making, and algorithmic solutions.
Commonly used by game designers to balance, offer variety, and make games 'fair'.
Much of 3D modeling and meets this standard, but as above we are looking for understanding and awareness of your use of these mathematical principles.
The following rubric will be used to evaluate your blog entries:
| Best (15 pts) | Ok (12 pts) | Minimal (9 pts) | Not Ok (3 pts) |
|---|---|---|---|
| Demonstrates a deep understanding of the math standard, specifically and effectively describes how it was used in the development of the game/project using more than one of the mathematical practice standards with examples, and explains the overall effect that the use of this mathematical concept had on the game. | Demonstrates a solid understanding of the math standard and effectively describes how it was used in the development of the game/project using at least one of the mathematical practice standards. | Demonstrates a basic understanding of the math standard and names how it was used in the game/project but does not describe the process in detail. Mathematical practice standards not included in the process. | Names a math standard but does not tie it, or barely ties it, to the game/project itself. |